
    e                    d    d Z ddlmZ ddlmZmZ ddlmZ  G d dej
                        Z	d Z
d	Zy
)a  
This reader is based on the specification available from:
https://www.flipcode.com/archives/Quake_2_BSP_File_Format.shtml
and has been tested with a few sample files found using google.

.. note::
    This format cannot be automatically recognized, so the reader
    is not registered for use with :py:func:`PIL.Image.open()`.
    To open a WAL file, use the :py:func:`PIL.WalImageFile.open()` function instead.
    )annotations   )Image	ImageFile)i32lec                       e Zd ZdZdZd Zd Zy)WalImageFileWALzQuake2 Texturec                   d| _         | j                  j                  d      }t        |d      t        |d      f| _        t        j                  | j                         t        |d      }| j                  j                  |       |d d j                  dd      d   | j                  d	<   |d
d j                  dd      d   }|r|| j                  d<   y y )NPd       $   (       r   r   name8   X   	next_name)_modefpreadi32_sizer   _decompression_bomb_checksizeseeksplitinfo)selfheaderoffsetr   s       2/usr/lib/python3/dist-packages/PIL/WalImageFile.py_openzWalImageFile._open#   s    
 /0_c&"o5
''		2 VRV #3BK--eQ7:		&2(..ua8;	%.DIIk"     c                   | j                   st        j                  j                  | j                  | j
                        | _         | j                  | j                  j                  | j
                  d   | j
                  d   z               | j                  t               t        j                  j                  |       S )Nr   r   )imr   corenewmoder   	frombytesr   r   
putpalettequake2paletteload)r    s    r#   r.   zWalImageFile.load5   sv    wwjjnnTYY		:DGNN477<<		!tyy|(CDEOOM*{{%%r%   N)__name__
__module____qualname__formatformat_descriptionr$   r.    r%   r#   r	   r	      s    F)/$&r%   r	   c                    t        |       S )a2  
    Load texture from a Quake2 WAL texture file.

    By default, a Quake2 standard palette is attached to the texture.
    To override the palette, use the :py:func:`PIL.Image.Image.putpalette()` method.

    :param filename: WAL file name, or an opened file handle.
    :returns: An image instance.
    )r	   )filenames    r#   openr7   =   s     !!r%   s   """&&&))),,,///222555777:::<<<$" 


##&""%" #!"  -( )$'"%8.1),%& <07,3(-$("
10.,*'
%!


)#'!& %#! 

&# 

3"5)&7/-95479:379046+14'.1"+/(,%* &%"
 
,!!*)'&$"!


.0)-.'+,&**$()#''!&&$$""
0-,*(&$!



()8&'6%&4$$1""/ !-*'%!
/2)-0&+.$),!'*%(#&!%"

?<9 5#1#-#)?????9??1??*?? ???<?9?5?2?-=*;&9!742/-*'#=???<.*6' 0!)<9772/1,(+&!0" N)__doc__
__future__r    r   r   _binaryr   r   r	   r7   r-   r4   r%   r#   <module>r<      s7   	 #  !&9&& &<
"/H r%   