<html><head><meta name="color-scheme" content="light dark"></head><body><pre style="word-wrap: break-word; white-space: pre-wrap;">'''OpenGL extension ARB.stencil_texturing

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.stencil_texturing to provide a more 
Python-friendly API

Overview (from the spec)
	
	This extension allows texturing of the stencil component of a packed depth
	stencil texture. Stencil values are returned as unsigned integers. It is
	not possible to sample both depth and stencil values from the same
	texture, and this extension allows the app to select which is sampled for
	the bound texture.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/stencil_texturing.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GL import _types, _glgets
from OpenGL.raw.GL.ARB.stencil_texturing import *
from OpenGL.raw.GL.ARB.stencil_texturing import _EXTENSION_NAME

def glInitStencilTexturingARB():
    '''Return boolean indicating whether this extension is available'''
    from OpenGL import extensions
    return extensions.hasGLExtension( _EXTENSION_NAME )


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